INTRIGUE · POLITICS · CONSEQUENCES

Game of Thrones

A character-driven campaign of alliances, ambition, danger and consequences in a world where conversations can matter as much as combat.

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Die Kampagne

Eine Welt rund um eure Gruppe.

A character-driven campaign of alliances, ambition, danger and consequences in a world where conversations can matter as much as combat.

My campaigns combine roleplay, exploration, tactical combat and long-term consequences. The goal is not to move you through a fixed script, but to make your decisions matter from one session to the next.

01Political intrigue, diplomacy and shifting alliances
02Character ambitions integrated into the campaign
03Consequences that persist across sessions
04Cinematic locations, handouts and tactical confrontations
Hochwertige Präsentation

So sehen meine Kampagnenmaterialien aus.

Am Spieltisch

Was euch erwartet

Living NPCs, evolving factions, handcrafted encounters and space for creative solutions. I generally run RAW first, while staying flexible when an idea improves the story, pacing and everyone's fun.

Ideal, wenn ihr Folgendes mögt

Entscheidungsfreiheit statt Schienen.

These games are designed for collaborative players who enjoy roleplay, teamwork, exploration and making decisions that can genuinely change the campaign. Beginners are welcome, and optimized characters are welcome too.

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