ADVENTURE · TACTICAL · 5E

World of Warcraft 5E

A cinematic 5E campaign inspired by large-scale fantasy adventure, dangerous expeditions and memorable tactical encounters.

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The campaign

Adventure across Azeroth in an age of conflict and discovery.

Azeroth is filled with kingdoms rebuilding after war, contested territories, ancient ruins and factions whose interests rarely remain peaceful for long. The Alliance and Horde remain major forces, while dangers far beyond their rivalry continue to grow.

Your group can work with commanders, local leaders, adventurers, scholars and organizations with very different ideas about Azeroth’s future. Expeditions lead into forgotten temples, hostile wilderness, battlefields and places touched by dangerous magic.

The races, cultures, creatures and history of Warcraft form the foundation of an open D&D adventure. Characters have space to develop their own loyalties, ambitions and relationships with the factions around them. Knowledge of Warcraft lore is helpful, but never required.

01High-fantasy adventure and exploration
02Dynamic combat built around terrain and objectives
03A party-driven story rather than a fixed script
04Custom locations, maps, artwork and handouts
Premium presentation

See the kind of material I build.

At the table

What to expect

Living NPCs, evolving factions, handcrafted encounters and space for creative solutions. I generally run RAW first, while staying flexible when an idea improves the story, pacing and everyone's fun.

A good fit if you enjoy

Agency over rails.

These games are designed for collaborative players who enjoy roleplay, teamwork, exploration and making decisions that can genuinely change the campaign. Beginners are welcome, and optimized characters are welcome too.

Ready to play?

Join World of Warcraft 5E.

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